Character Modeler
4 tygodni temu
Character Artist Role
Create stunning 3D characters for our next major title. Your responsibilities will include crafting and modifying 3D models of characters, working closely with the Lead Character Artist and Art Director to bring your vision to life. You will also be responsible for:
- Developing 3D models of characters that meet technical and artistic requirements.
- Creating and modifying materials and textures for characters.
- Implementing models within our in-house technology, the C-Engine.
- Communicating your work and justifying project decisions.
- Collaborating with a talented team of artists to create immersive experiences.
Requirements
- At least 2 years of experience in creating realistic 3D models and textures of characters.
- Proficiency in Zbrush, 3Dsmax/Maya/Blender, Marvelous Designer, Substance Painter, and Adobe Photoshop.
- Strong understanding of human anatomy.
- Experience working with game engines, such as Unreal Engine or Unity.
- Talent and creativity in bringing characters to life.
- Excellent communication skills and a passion for game development.
What We Offer
- A comprehensive benefits package, including private medical care, life insurance, and relocation support.
- A dynamic and supportive work environment with flexible working hours and no dress code.
- Opportunities for personal and professional growth, including a dedicated development budget and extra training days.
- A state-of-the-art office with a fully equipped kitchen, gym, and free underground car park.
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