Senior Technical Artist

4 tygodni temu


Warsaw, Polska People Can Fly Pełny etat
Job Description

  • Develop powerful and efficient workflows for the Art team
  • Research and implement new techniques and procedures to improve game asset quality
  • Help improve and refine shader, texture, lighting quality
  • Explore and help develop new technologies for integration into the asset pipeline
  • Identify and resolve pipeline issues without supervision
  • Analyze and improve art asset inefficiencies to optimize console and PC performance
  • Work with programmers on developing new features and workflows
  • Providing R&D projects and pipeline and workflows improvements
  • Bugfixing and describing R&D case studies in knowledge base
  • To create materials and support and existing material systems.
  • Making final materials for characters, environment assets, effects etc, anything that is overly complex or technical Level Work.
  • Act as a liaison between the Engineering and Art departments
  • Maintain the production and software pipeline and meeting deadlines
  • Sharing knowledge with less experienced peers
  • Occasionally support Lead in recruitment projects with HR collaboration
  • Occasionally can onboard new hires

Qualifications

  • Typically 5+ years of game development experience
  • Typically at least one AAA title developed and shipped from start to finish
  • Solid understanding of creative and game development processes
  • Experience in all aspects of creating game content
  • Advanced Maya knowledge
  • Advanced knowledge of Photoshop, Zbrush/Mudbox, Substance Designer
  • Strong knowledge of current 3D graphics techniques
  • Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics
  • High proficiency in technical problem solving
  • Visual scripting in Unreal Engine Editor
  • Strong verbal and written communication skills in English
  • Open-minded team player attitude
  • Strong work ethic and self-motivated
  • Passionate about playing and making video games 

Nice to have: 

  • Scripting and plug-in writing skills with Maya plus Python or C++
  • Extensive experience working the Unreal Engine especially with Blueprints, Material Editor, and Matinee
  • Max Scripting and HLSL or shader programming experience
  • Houdini experience


Additional Information

What we offer:

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.


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