Art Implementer

1 miesiąc temu


Kraków, Polska Sperasoft Pełny etat

Responsibilities:

    • Implement artwork from environment and prop artist
    • Create LOD’s and collisions for game ready assets
    • Set up placeholder assets with the correct naming and file structure for the asset, blueprints, and materials
    • Implement prototypes and final assets into the game.
    • Contribute to the team-oriented environment
    • Address and re-implement assets to fix errors

Requirements

    • 2+ years of working experience as an Environment/3D Props Artist
    • Solid modeling skills using Blender and Maya, shown in portfolio
    • Understanding of modular environment workflow
    • Proficiency with software packages and tools of the games industry
    • Experience in optimizing polygon counts, creating and managing LODs, and setting up collision models
    • Ability to receive and apply constructive feedback
    • Self-motivation, good communication skills, and a great team-player attitude

Would be a plus:

  • Moderate experience with Unreal Engine 5 or other game engines
  • Have a QA mindset and problem-solving skills to identify and make fixes to assets as needed

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote