Realtime CG Supervisor
3 tygodni temu
Our real time team collaborates with all departments at the Mill to deliver a range of different types of projects including game cinematics, short films, interactive experiences (including XR and VR), and LED volumes. The Realtime Supervisor will be responsible for overseeing projects of various scale and type. They will be involved in client outreach, bidding, planning, and execution. And they will play an important role in mentoring and collaborating with the Mill’s talented artist network.
The Mill is known for setting the bar for visual quality in all its work. The Realtime Supervisor should have a strong eye for realism, detail, and style and be able to give clear and constructive notes to artists. They should have a proven track record of producing high quality imagery and be well versed in adapting to internal and external feedback. Experiencing with a variety of traditional VFX, gaming, and cinematic projects is a plus.
The Mill is a fast-paced proactive company, with great opportunities for growth, experimentation, and creative ownership. We are looking for candidates that are ambitious, dedicated to quality, and with a diligent work ethic. We seek quick learners who are always seeking for new information and learning and adapting to new technologies and ideas.
Responsibilities
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Lead all aspects of CG planning and execution for projects of various types.
- Lead collaboration between our global teams.
- Collaborate with CG, 2D, and R&D teams to find the best solutions to all major technical and/or creative challenges on projects.
- Bid and plan work.
- Interact with and help manage clients.
- Creatively and technically supervise projects and collaborate with our directors and creative directors.
- Provide regular guidance, constructive criticism & critical feedback to artists, ensuring that all teams are producing assets that meet the overall visual style and quality bar.
- Plan and continue to develop our realtime pipeline. Research and explore new developments in graphics software and technology that could benefit the studio.
Qualifications
Experience in creative leadership roles with demonstrated success.
Advanced CG Artist experience, preferably in the Gaming and VFX Industry.
Expert skills working with Unreal Engine (Unity and Frostbite knowledge is a plus).
Some technical skills with blueprints, scripting, and troubleshooting and experience working with developers and engineers.
Experience with VFX pipelines (Maya and Houdini).
Some Virtual Production experience is preferred.
Ability to inspire & lead with a people-first mindset.
Ability to think critically and put the needs of our projects and teams ahead of your own.
Passion to thrive in a fast-paced development environment.
Passion to grow and develop alongside our teams.
Experience finding solutions from a visual, production, and technical perspective.
Additional Information
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TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
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