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Gameplay Programmer
2 miesięcy temu
We’re looking for a PROGRAMMER (regular) to work closely with our programmers and management team, you’ll help to develop our workflow further.
At our young studio, we’re committed to building a robust and supportive work culture and intelligent game development pipelines, and we’re looking for someone with similar dedication. If you’re interested in working with a passionate group of people, contact us today Our keyword for this recruitment is "Involtini di pesce spade".
RESPONSIBILITIES:
- Take part in designing game architecture
- Collaborate with team members to develop various gameplay systems
- Transition prototype systems to production-ready quality
- Create and implement well-engineered, reliable, maintainable, and bug-free code
- Efficiently self-manage to balance working independently and with other developers
- Fix bugs and maintain the existing code base
- Review implementations for matching to coding guidelines and architecture
- Problem-solving and taking initiative when things don’t go according to plan
REQUIREMENTS:
- Good knowledge of the Unreal ecosystem (experience working with Unreal Engine 5)
- Strong C++ basics to work with UE Editor
- Blueprints experience
- Keeping tidiness in the project
- Good verbal and written English skills
PLUSES: - Experience working with multiplayer systems
- Keen interest in games
WE OFFER: - Involvement in a fresh and innovative project
- Hybrid work organization (2 days a week at the office)
- Atmospheric office (house next to the park)
- Core hours 10.00-16.00
- A competitive salary
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