Senior 3D Artist

1 tydzień temu


Warsaw, Polska Sperasoft Pełny etat

Responsibilities

  • Work with Lead Artist and other artists to maintain production appearance, including quality and art style across all project assets
  • Develop, maintain, and create both high polygonal sculpts and real-time game assets matching (or exceeding) project and studio standards
  • Work with Lead Artists to ensure timely completion of game assets
  • Communicate regularly with the Lead Artist regarding the status of current tasks
  • Investigate client technology and be highly proficient in it
  • Help Lead Artist or develop briefs and documents for asset creation and training
  • Explore new technologies on the given platforms to achieve best possible results
  • Complete all tasks in a timely manner and to a consistent high quality standard
  • Contribute to the team-oriented environment

Requirements

  • 4+ years experience in game development
  • Strong artistic background
  • Heavy focus on photorealistic art, high poly modeling, clear understanding of the normal map creation process and PBR
  • Strong understanding of human/creatures form and anatomy (necessary for character/creature artist)
  • Advanced proficiency in modeling, sculpting and texturing characters or environments using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages), Quixel or Substance Painter
  • Experience with Game Engine Technologies such as Unity and Unreal or Frostbite
  • Expert understanding of current game environment development processes, limitations and dependencies
  • Ability to provide and receive constructive feedback
  • Exceptional understanding of form, shape, structure and silhouette; as well as of light, shade, color and detail
  • Strong passion for making the highest quality state of the art games
  • Proactive and self-motivated, works without direct supervision
  • Self-motivation, good communication skills, and a great team-player attitude
  • Good English communication and writing skills
  • Experience or base knowledge of scripting languages, shader materials and in-game asset management is a plus
  • Ability to work collaboratively with colleagues and staff to create results driven, team oriented environment
  • Ability to create concept art
  • Traditional drawing, painting or sculpting skills
  • Understanding of rigging and skinning

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment
  • Work from office


Role Information:
 EN

Studio: Sperasoft

Location: West Asia, United Arab Emirates, Abu Dhabi

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent


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