Lead 3D Character Artist, Warsaw

4 tygodni temu


Warszawa, Mazovia, Polska TN Poland Pełny etat
Lead 3D Character Artist

We are seeking a skilled Lead 3D Character Artist to join our team at CD PROJEKT RED. This is a fantastic opportunity for a talented artist to lead the character art team and create stunning characters for an ambitious project set within the world of The Witcher.

The ideal candidate will have a strong background in character artistry, experience with stylized character art, and proficiency in Unreal Engine. They will be responsible for overseeing the modeling, texturing, and implementation of characters, as well as leading a team of creatives to ensure high-quality results.

This role requires excellent leadership, problem-solving, communication, and teamwork skills. The successful candidate will be passionate about delivering world-class characters and will have a solid understanding of anatomy, form, proportions, clothing, and material design.

Responsibilities
  • Build and lead the Character Art team to deliver high-quality, stylized character assets.
  • Cultivate a positive, collaborative team culture aligned with the company's values and goals.
  • Collaborate closely with the Art Director to maintain the game's artistic consistency and ensure the characters align with the core vision.
  • Participate in creating concepts and plans for unique, game-defining character designs.
  • Oversee and deliver the final polish of character assets, ensuring seamless integration into the game engine.
Requirements
  • Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
  • Proven experience as a Lead Character Artist.
  • Experience with stylized character art and maintaining visual consistency.
  • Proficiency in modeling tools (3ds Max, Maya, Blender, etc.), sculpting tools (ZBrush, etc.), and PBR texturing software (Substance Painter/Designer, Photoshop, etc.).
  • Expertise in Unreal Engine 4/5.
  • Strong knowledge of anatomy, form, proportions, clothing, and material design.
  • Solid understanding of physically based rendering (PBR) workflows.
Nice to Haves
  • Knowledge of procedural content creation tools (e.g., Marvelous Designer, Houdini).
  • Strong traditional art foundation and a keen eye for detail.
  • Understanding of rigging and skinning processes, as well as facial animation setups.
What We Offer
  • A competitive salary and benefits package.
  • A dynamic and international working environment.
  • Opportunities for professional growth and development.
  • A comprehensive health insurance plan.
  • A generous time-off policy.
  • A flexible remote work option.
  • A range of perks and discounts.


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