Technical Artist

4 tygodni temu


Warszawa, Mazovia, Polska Volmigames Pełny etat

Join to apply for the Technical Artist role at VOLMI - A Virtuos Studio

Be among the first 25 applicants.

Responsibilities:
  • Working on tools for procedural content generation in Houdini, Unreal Engine, or clients' proprietary engines.
  • Creating procedural content or procedurally optimizing existing content.
  • Writing documentation for complex procedural systems and tools.
Qualifications:
  • Minimum of 5 years of experience in game development or other CG industry.
  • Minimum of 3 years of experience as a Technical Artist.
  • Procedural Content Generation experience with using and developing tools and plugins in industry-standard software, such as Houdini, Substance Designer, World Machine, or Blender.
  • Proficient in using Unreal Engine 4 or 5 or any other industry-leading game engines with a deep understanding of its art and rendering pipelines.
  • Solid understanding of performance optimization techniques and best practices in game development.
  • Excellent communication and teamwork skills to collaborate effectively with artists, designers, and programmers.
  • Strong problem-solving abilities to identify and address issues in procedural content generation processes.
  • Analytical mindset to optimize and fine-tune procedural algorithms for performance and visual quality.
  • Willingness to adapt to changing project requirements and able to iterate and improve procedural systems based on feedback.
Will Be a Plus:
  • Expertise in developing custom tools and scripts to enhance and streamline art workflows.
  • Expertise in creating and optimizing shaders, materials, and visual effects for game environments.
  • Knowledge of at least one 3D modeling, texturing, and animation software, such as Maya, 3ds Max, ZBrush, Blender, and Substance Package.
  • Scripting languages such as Python, Vex, MEL, and Maxscript.
  • Experience with VFX software like Embergen or Niagara plugin in UE is a plus.
About Us:

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4,200 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.

About Our Team:

Established in 2023, Virtuos Labs – Warsaw is part of Virtuos' global network of studios dedicated to enhancing engineering and R&D capabilities to tackle complex AAA projects for our partners. The studio is home to industry-leading experts specializing in graphics rendering and optimization technology in video game production.

About The Team:
  • Work alongside industry veterans.
  • Contribute to the world's biggest AAA games.
  • Flexible working hours.
  • Hybrid work culture.

People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Design, Art/Creative, and Information Technology

Industries

Computer Games

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