Software Developer, Video and Graphics

1 tydzień temu


Warszawa, Mazovia, Polska Tomasz Rutkowski Solo Law Firm Pełny etat

Our software engineers develop next generation technologies that enable the creation of media entertainment that you enjoy at home or on the go. Our software plays a significant role in producing and delivering your favourite sports, shows and movies. Anything you watch on TV or stream online, there's a good chance Evertz software is behind the scenes making it happen.
When you join our team, you will immediately begin developing software that ships. While doing so, you will apply your academic and professional backgrounds to interesting and challenging problems. Your software will be used by skilled media professionals in critical media operations around the world. This is your opportunity to be part of an exciting industry that is undergoing rapid technological advancement.
Your work will mainly involve developing solutions for tailored customer applications, use-cases, and systems. Your responsibilities:

  • Researching, designing and implementing software employing standard development practices.
  • Identifying areas for improvement in existing programs and subsequently implementing these improvements.
  • Writing and implementing efficient code in a manner easily understood by peers.
  • Developing and implementing unit, functional and regression test procedures pertaining to designed system.
  • Working in an independent and group setting, mentoring and cooperating with others as needed.
  • Deploying software tools and processes.
  • Maintaining and upgrading existing systems.

Skills and Experience you will bring:

  • At least 5 years of professional experience with C/C++
  • Concurrent programming in Linux environments
  • Git (Git-based workflows, CI, Confluence, JIRA)
  • Scripting (sh, Bash, Python)
  • Make, GCC
  • Networking (sockets, TCP/UDP/RTP, multicast/unicast)
  • Multithreading
  • Shared memory

Recommended Skills:

  • Image properties (fourcc, colour space, HDR/SDR)
  • Video codecs (H.264, H.265, JPEG2000, JPEG-XS, DnXHD, ProRes)
  • Media containers (MPEG-TS, mov, mxf)
  • Broadcast production (SDI, SMPTE ST2110, timecode, NLE)
  • Time systems and time distribution (UTC/TAI, IEEE1588, SMPTE ST2059, leap seconds)
  • Network streaming (SRT, RIST)
  • Processing acceleration (SIMD/SSE/AVX, CUDA, OpenCL)

Optional Skills:

  • Linux kernel knowledge (drivers, networking, filesystems, memory management, tracing)
  • FFmpeg
  • Matrox DSX SDK
  • NewTek NDI SDK
  • Linux packaging/distribution (dpkg-deb, debootstrap, pbuilder, rootfs)
  • Template Programming (STL, Boost)
  • Breakpad for crashdump analysis
  • Javascript
  • Cloud infrastructure and deployment (AWS)
  • CI/CD (Jenkins, JIRA, Stash)

Recruitment process is simple:

  1. Screening with recruiter (30 min)
  2. Technical interview with 2 Senior Developers and optionally HM (up to 2.5 hr)

About the position / about the project: The OvertureRT team architects, develops and manages high-performance real-time video and graphics pipelines working in C and C++. You will use all of the tools and techniques in your arsenal, from low-level SSE extensions, to using CUDA on our GPUs, to optimized DMA transfers to develop engines and pipelines for processing pixels and frames. You will be working with encoders and decoders for many codecs (H.264, HEVC, VP8, VP9, AV1, and others) and muxes/demuxes for many container formats (MXF, TS, GXF, MOV) in a Linux environment. You will work in an agile environment with our international teams. Your work will be seen by millions. We work in agile, low-bureaucracy, cross-functional teams spread across the world. It's a highly creative work environment where the team is built on trust and is relaxed, open and welcoming to all. Evertz has engineering offices in Canada, England, Scotland, India, and now it's time for Poland

Please submit your documents in English when applying for this position.

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