Art Director

4 dni temu


Warszawa, Mazovia, Polska TN Poland Pełny etat
Lighting Department Head
We're seeking a talented Lighting Department Head to join our team and help drive the success of our games. As a key member of the Art department, you'll lead a team of lighting artists in delivering high-quality visual content that meets our game's creative vision.

About the Role
As a Lighting Department Head, you'll be responsible for inspiring and mentoring your team to achieve outstanding results. You'll work closely with cross-functional teams to develop innovative lighting solutions that meet our game's creative vision. Your expertise in CGI lighting techniques, color theory, and post-process effects will be essential in bringing our game worlds to life.

Key Responsibilities
  • Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver epic visual content.
  • Be a proactive self-starter that can independently implement high-level direction.
  • Work in Radiant to augment play-spaces with lighting that supports game and story objectives.
  • Define team goals, action plans, and schedules for the project.
  • Lead, task, mentor, and conduct one-to-one meetings with your Lighting Artists.
  • Champion standard processes and advocate towards streamlining tools and processes.
  • Contribute creative and original ideas towards all aspects of game production and development.

Requirements
To succeed in this role, you'll need:
  • Demonstrated ability in the games industry working in a lighting capacity, and/or film or equivalent experience.
  • Strong affinity for CGI lighting techniques, color theory, and post-process effects for console hardware (Xbox, PS, PC).
  • Possesses in-depth understanding of game engines, pipelines, and processes.
  • Proven track record thriving in an exciting and often ambiguous environment.
  • Strong understanding of in-game lighting with ability to clearly discuss modern trends.
  • Inspiring reel demonstrating a focus and dedication to realistic lighting techniques and knowledge.
  • The ability to collaborate and thrive as part of a creative team.
  • Creativity in problem solving and a positive, respectful team-first attitude.
  • Organization methods and the capability to meet deadlines.
  • Comfort with self-critique and accepting outside feedback.
  • At least 1 shipped title as a Lead Lighting Artist.
  • Experience in a secondary area such as texturing, modeling, scripting, animation, or VFX a plus.
  • Enjoyment of playing a variety of video game genres and titles.


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