Technical Animator
4 tygodni temu
We are seeking a highly skilled Technical Animator to join our team at People Can Fly. As a Technical Animator, you will be responsible for creating high-quality characters, creatures, and props, as well as implementing them in Unreal Engine 4.
Key Responsibilities:- Creating high-quality characters, creatures, and props, including rigging and skinning.
- Implementing characters in Unreal Engine 4, including cloth, physics, and blueprint setups.
- Collaborating with modelers and animators to ensure a smooth development pipeline.
- Assisting with pipeline tools and working with engine and project leads to improve engine tools.
- Providing clean assets or code within established systems and requirements.
- Minimum 3 years of experience in technical animation, tools, and pipeline development.
- AAA shipped title experience.
- Experience with Maya, specializing in rigging and skinning.
- Ability to create tools and write scripts to improve the animation pipeline.
- Good understanding of anatomy and character movement.
- Character skinning with close attention to physical deformation.
- Solid experience with physics simulation on cloth, hair, and other physics items.
- Excellent communication skills with the ability to provide technical feedback.
- Knowledge of current technology and trends in video games.
- Strong verbal and written communication skills in English.
- Open-minded team player attitude.
- Strong work ethic and self-motivated.
- Passionate about playing and making videogames.
- Knowledge and passion for RPG genre games.
- Knowledge of facial rigs for games, television, or film.
- Familiarity with Unreal Engine 4 art production pipelines.
- Python scripting experience.
- Modeling and animation experience.
- Python programming skills.
We offer a range of benefits, including private medical healthcare, gym membership, online language classes, access to a pension scheme, flexible working hours, and more.
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