Game Rendering Engineer

7 dni temu


Warszawa, Mazovia, Polska Techland Pełny etat
Required Skills and Qualifications
  • Extensive knowledge of C++ and relevant commercial experience.
  • Deep understanding of topics related to game programming, including multi-threading, debugging, profiling, and graphics programming (effects, e.g., shadows, blur, HDR or deferred rendering).
  • Proficiency in using graphics APIs (e.g., DirectX, HLSL).
  • Familiarity with basic tools used in graphics programming (e.g., RenderDoc).
  • Strong proficiency in mathematics (geometry, algebra) and algorithms used in computer games.
  • Able to read and understand existing codebases.
  • Genuine passion for games and game development, as well as knowledge of the latest titles and trends in the industry, especially in FPP games.
  • Excellent teamwork and communication skills.
  • Good command of English.


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