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Ultimate Weapon Artist Opportunity
2 miesięcy temu
About the Role
We are seeking a highly skilled and experienced Senior Weapon Artist to join our team at Activision Publishing, Inc. as we create unforgettable gaming experiences for millions of players worldwide.
This is an exceptional opportunity to bring your passion for realistic weapon aesthetics and designs to life in our next-generation game.
As a Senior Weapon Artist, you will be responsible for creating distinctive and memorable weapon art assets that drive world-class player experiences. You will collaborate closely with Art Directors, Producers, Animators, and Tech Artists to deliver top-notch results.
Key Responsibilities
- Design and develop authentic and visually stunning weapon art assets using 3D and 2D packages such as 3DS Max or Maya and Photoshop or Substance.
- Collaborate with cross-functional teams to ensure seamless integration of weapon art into the game.
- Research and stay up-to-date on the latest trends and techniques in weapon design and physically based rendering systems.
- Develop and maintain a deep understanding of game engines, pipelines, and processes to optimize weapon art delivery.
About Us
At Activision Publishing, Inc., we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together.
We have bold ambitions to create the most inclusive company, knowing that our success comes from the passionate, creative, and diverse teams within our organization.
What We Offer
- A competitive salary: $120,000 - $180,000 per year.
- A comprehensive benefits package, including medical, dental, and vision coverage.
- Opportunities for professional growth and development through training and mentorship programs.
- A dynamic and inclusive work environment that values diversity, equity, and inclusion.
Requirements
- 6+ years of experience in the games industry or related field working in an art capacity.
- Strong understanding of crafting weapon art assets in multiple major 3D and 2D packages.
- Excellent understanding of Physically Based Rendering systems and techniques.
- Possesses in-depth understanding of game engines, pipelines, and processes.
- Extensive knowledge of weapon designs, including form, shape, structure, functionality, and purpose.
- Rock-solid communication and problem-solving skills.
Bonus Points
- Have shipped at least 1 AAA game.
- Familiarity with photogrammetry process or procedural content creation.
- Strong traditional art foundation.
- History of playing a variety of game genres both digital and physical.