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Game Storytelling Director
1 tydzień temu
At CD Project, we're passionate about creating immersive, story-driven experiences that captivate players worldwide. As a member of our Quest Design team, you'll play a crucial role in shaping the narrative of our games, working closely with talented designers, writers, and artists.
About the TeamOur Quest Design team is dedicated to crafting compelling stories and quests that bring new worlds to life. We're a collaborative and dynamic group of professionals who thrive on creative challenge and innovation.
Main Responsibilities:
- Developing storylines and quests that engage players.
- Implementing quests using Unreal Engine 5.
- Collaborating with other departments to ensure seamless integration.
- Maintaining the highest quality of quests and fixing reported bugs.
- Creating and maintaining design documentation.
Key Qualifications:
- Creativity and unique ideas on how to present the story in the game.
- Proficiency in writing scenarios, screenplays, or short stories.
- Ability to effectively work across teams involved in a game development lifecycle.
- Able to receive and apply feedback in a highly iterative environment.
- Broad interest in culture and pop culture.
- Strong critical thinking and analytical skills.
- Able to work under pressure and meet production deadlines.
- Excellent communication skills & ability to effectively work across teams involved in a game development lifecycle.
- Experience in modding games (cRPGs and sandbox games preferred) would be a plus.
- Knowledge of any game editor (most commonly used: RED kit, Shadowrun, Divinity: Original Sin, etc).
Nice to Have:
- Credited work on narrative fields for movies, plays, or books.
- Knowledge of Unreal Engine 5 Blueprints.
- Knowledge of Andrzej Sapkowski's Witcher universe.
- Familiarity with the fantasy genre in games, movies, and literature.
Candidates for all Quest Design positions are kindly requested to provide portfolio/examples of their projects.