Technical Artist Specialist

2 tygodni temu


Warszawa, Mazovia, Polska Sperasoft Pełny etat

We are seeking a highly skilled Technical Artist to contribute to our AAA+ projects. As a Technical Artist, you will bridge the gap between art and technology, ensuring seamless integration and optimization of assets within our production pipeline.

Key Responsibilities:

  • Set up and adjust assets in the current production pipeline
  • Collaborate with engineers and artists to enhance and streamline asset production
  • Develop tools to automate the pipeline
  • Design shaders using Material graph and HLSL
  • Prepare documentation for pipelines, tools, and procedures
  • Help establish and maintain project graphical budgets
  • Communicate with clients on potential production issues

Requirements:

  • 2+ years' experience as a Technical Artist in the game industry
  • Knowledge of mainstream game engines (UE4/5, Unity, etc.)
  • Understanding of modern modeling, sculpting, and texturing techniques
  • Scripting knowledge (C#, Python, etc.)
  • Shader writing experience
  • Understanding of Physically Based Rendering concepts
  • Ability to receive and provide constructive feedback
  • Self-motivation, strong problem-solving skills, and team-player attitude

Nice to Have:

  • Experience with a proprietary engine
  • Scripting workflow tools in MEL, MaxScript, or Python
  • Knowledge of procedural workflow tools such as Houdini and Substance Designer

Benefits:

  • Learning and development opportunities
  • Exceptional private medical insurance plan
  • Casual workplace environment and new renovation and relaxation area
  • Friendly team and a family-like environment


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