Principal Character Artist
4 dni temu
Job Description
: Elsewhere Entertainment is looking for a Principal Character Artistto join the development of a new IP.
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining
As a member of the Artdepartment, your goal is to bring all forms of 3D characters and creatures to life, and to push our project’s visual fidelity to the right level. Obviously, you understand that character work does not end in ZBrush, and that texturing, modeling, and optimizing are just as important as your mad sculpting skillz. Ultimately, you’ll be creating inspiring art for incredible gameplay.
You’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Crafting characters and creatures for video games
Creating both high resolution 3D sculpts and final low polygon and textured game assets for highly creative characters and creatures.
Combining traditional hand-crafted art techniques with next gen PBR materials to create a unique visual style for characters and creatures.
Partnering with other artists, designers, and tech artists to collaborate on creative solutions to solve complex character pipeline problems and bringing assets to life.
Understanding everything about sculpting the form, shape, structure, and silhouette for human and creature anatomy and you know how to stylize them as needed too.
Understanding what good looks like. You have a great eye for light, shading, color, and detail in creating texture maps
Solving problems, and you happily adjust to various needs for prototyping early in the development process
You’re awesome because you have…
The ability to collaborate and thrive as part of a creative team
Creativity in problem solving and a positive, respectful team-first attitude
Organization methods and thecapabilitytomeet deadlines
Comfort with self-critique and accepting outside feedback
Bonus points for…
Having professional experience as a character artist in the games industry, working on AAA games on major platforms.
Hands-on knowledge of multiple asset creation pipelines and tools.
Also having skills and experience in related fields, like illustration, concept art, sculpting, animation etc.
Enjoyment of playing a variety of video game genres and titles
You’ll need to provide us with...
Your Resume
Your Portfolio – Only digital applications will be accepted such as a website, blog, or online album. Physical media will not be accepted.
An art test might be required
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
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