Visual Effects Artist
3 dni temu
We are Sperasoft, a renowned game development studio seeking a skilled Material Artist to bring our project to life. As a key member of our team, you will be responsible for creating stunning materials and textures using advanced DCC tools. Your expertise in Substance Designer, Substance Painter, and ZBrush will enable you to adapt textures from stock repositories such as Megascans to our pipeline, ensuring seamless integration and technical compatibility.
To excel in this role, you will need to possess deep knowledge of PBR, physically based material standards, and high proficiency with Maya or similar software. Strong communication and mentoring skills, autonomy, and independence are also vital. If you are passionate about materials creation and have a solid understanding of technical requirements and pipelines, we invite you to explore this opportunity.
About Us:
- Private Health Insurance
- Pension Plan
- Paid Time Off
- Work From Home
- Training & Development
- Performance Bonus
- International collaboration with world-class professionals
Role Information:
Studio: Sperasoft
Location: Europe, Poland, Warsaw, Krakow
Area of Work: Game Development
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote
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