Game Systems Architect

6 dni temu


Warszawa, Mazovia, Polska TN Poland Pełny etat

We are looking for a talented Game Systems Architect to join our team.

In this role, you will work closely with designers, artists, and other developers to design and develop core gameplay mechanics.

You will be responsible for implementing, debugging, and optimizing gameplay features and systems using C++. You will also take ownership of specific components or features of the game, ensuring high performance and scalability.

About the Project:

This is an exciting opportunity for someone who enjoys working with C++ and has a passion for game development.

Key Requirements:
  1. Strong proficiency in C++ programming with a focus on backend development.
  2. Understanding of client-server architecture, state machines, or ECS architecture.
  3. Familiarity with game engines like Unreal Engine or Unity, and tools like Unreal Blueprints.
  4. Strong teamwork and communication skills in a multicultural environment.
  5. Proficiency in English (both written and verbal).


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