Game Engine Architect

3 dni temu


Warszawa, Mazovia, Polska Activision Pełny etat
Company Overview

Elsewhere Entertainment is a leading game development company pushing the boundaries of AAA experiences.

About the Role

We are seeking an Expert Engine Programmer to join our team and help shape the foundation of our next-generation games on new IPs.

Key Responsibilities
  1. Maintain and optimize engine systems with focus on performance and scalability.
  2. Improve our technology stack for next-gen development and future platforms.
  3. Work with stakeholders to translate creative ideas into software.
  4. Collaborate with peers, fostering a culture of learning and technical excellence.
  5. Anticipate challenges and risks and implement innovative solutions.
Requirements
  • 7+ years of experience as a professional Engineer (or some combination of applicable training and experience).
  • Spearheaded design and implementation of several architectural systems.
  • Demonstrated proficiency in C/C++.
  • Strong 3D math background.
  • Thorough understanding of common data structures and algorithmic solutions.
  • Expertise in graphics and animation techniques, interface design practices, effects, test engineer, AI, online, physics, rendering, vehicle, portability, extensibility, and testability.
  • Knowledge of software design practices including modular architecture, event-driven architecture, software design patterns and object-oriented design.
  • Ability to work with internal and externally developed code.
  • Ability to write clean, readable, portable, reliable, and optimized code.
Bonus Points
  • Major recognition in your field(s) of expertise.
  • Experience in adjacent disciplines such as quest design, environment art, programming, etc.
What We Offer

A diverse and inclusive environment where you can grow and thrive.



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