Senior Character Artist
2 tygodni temu
Job Title: Senior Character Artist
Job Summary:
We are seeking a highly skilled Senior Character Artist to join our team at Technicolor Creative Studios. As a Senior Character Artist, you will be responsible for creating high-quality character and creature assets for Game Cinematic and Commercial projects.
Key Responsibilities:
- Create highly detailed character and creature assets for Game Cinematic and Commercial projects.
- Craft stylized characters to anatomically realistic humans and creatures, including facial modeling, FACS blendshapes, sculpting, retopology, texturing, and look development.
- Collaborate with the Assets team in LA and the teams in India to ensure the sharing of knowledge, techniques, and workflows.
- Possess expertise, practices, and techniques for generating clean and efficient geometry suitable for various target outputs (rigging, simulation, photorealistic rendering, as well as real-time game engines).
- Collaborate with Asset Leads, Assets Department Supervisors, CG Supervisors, and VFX Supervisors to ensure proper asset creation within the studio pipeline and meeting the specific needs of projects and clients.
Requirements:
- 5+ year experience working in high-quality asset creation (modeling, sculpting, uvs, texturing on hero assets from hard surface to characters).
- Must be a proactive and self-driven creative problem solver.
- Proficient in Maya, Zbrush, Mari, Substance Painter.
- The ability to texture in Substance Painter and/or Mari is a plus.
- Ability to work within a new pipeline and continually look for ways to improve it.
- Understanding of Facial Modeling, FACS blendshapes, and Facial Rigging.
What We Offer:
We offer a dynamic and collaborative work environment, opportunities for growth and development, and a competitive salary and benefits package.
How to Apply:
Please submit your resume and a cover letter outlining your experience and qualifications for this role.
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