Multimedia Platform C/C++ Software Engineer
6 dni temu
Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you'll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We're big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
Join our Porting and Optimization team.
If you have a strong interest in software performance and enjoy understanding the intricacies of systems and solving problems, consider joining Dolby as a
Senior Software Engineer, Multimedia Platform C/C++ Software Engineer
based in Wrocław. In the team, we work to adapt Dolby technology for different platforms and architectures, making sure everything runs smoothly and meets customer needs. You will collaborate with big names in the industry, like game consoles, TVs, and mobile phones. You will help bring awesome solutions to flagship devices before they hit the market.
Key Responsibilities:
- Port C code to customer's embedded platforms (with application processor or DSP).
- Optimize and benchmark code for target platforms.
- Evaluate performance on various platforms and OS.
- Identify areas to reduce complexity in signal processing algorithms.
- Validate SW-components with automated tests.
- Collaborate with team members and stakeholders worldwide.
Requirements:
- A degree in Electronic Engineering, Computer Science, or equivalent professional experience.
- Proficiency in low-level C programming, Basic knowledge of C++.
- Strong understanding of computer architecture, memory management.
- Experience in SW development under Linux (e.g. troubleshooting, debugging tools, binutils, CMake, cross-compliers).
- Basic understanding of audio fundamentals and signal processing algorithms (filters, transforms).
- Experience in optimization techniques (compiler optimization, vectorization and/or SIMD instructions)
- Experience with task automation using Python or another scripting language.
- Open-minded team player with good communication skills.
Nice to have:
- ML model deployment and optimization (e.g., quantization) is a strong advantage.
- Experience in image and video processing, including filtering, enhancement, or codec integration, is an advantage.
- Knowledge of various processor architectures (e.g., ARM, RISC-V, DSP).
- Audio or DIY electronics/robotics related hobby.
- Ability to analyze assembly code.
- Experience in setting up or maintaining CI/CD GitLab.
Dolby Hiring Entity:
Dolby Poland Sp. z o.o.
Business Garden, Building G
ul. Legnicka 48
Wrocław, 54-202, Poland
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