Lead 3D Artist
6 dni temu
Join our team as an exceptional Lead 3D Character Artist and help shape the artistic vision of our game. As part of our team, you'll have the opportunity to collaborate with experienced professionals, learn from the best, and grow your skills in a fast-paced and dynamic environment.
We're seeking someone with a strong background in character art, excellent leadership skills, and a passion for innovation. If you're a creative problem solver with a keen eye for detail, we'd love to hear from you.
In this role, you will oversee the creation of high-quality, stylized character assets. This includes leading a team of creatives, collaborating with the art director, animators, and designers, and ensuring seamless integration into the game engine. You will also be responsible for pipeline development, technical problem-solving, and staying up-to-date on modern character creation techniques.
Responsibilities:- Leadership & Team Management
- Build and lead a high-performing Character Art team to deliver exceptional results.
- Act as a direct manager for team members, providing guidance, mentorship, and support for their growth and development.
- Cultivate a positive, collaborative team culture aligned with the company's values and goals.
- Partner with the Production department to establish plans and ensure timely delivery of work.
- Participate in recruiting, interviewing, and hiring for the team.
- Artistic Vision & Execution
- Collaborate closely with the Art Director to maintain the game's artistic consistency and ensure characters align with the core vision.
- Contribute to concept development and planning for unique, game-defining character designs.
- Oversee the final polish of character assets, ensuring seamless integration into the game engine.
- Work with Animators, Tech Animators, and Tech Artists to ensure character models are ready for dynamic performance.
- Partner with Graphics Coders and Tech Artists to utilize and develop groundbreaking techniques.
- Pipeline Development & Technical Problem Solving
- Investigate, develop, and refine workflows for character modeling, texturing, and material creation in collaboration with the Tech Art team.
- Ensure optimized performance by understanding and addressing trade-offs in assets and technologies.
- Actively participate in solving technical and aesthetic challenges related to character creation.
- A minimum of 8 years of experience in the video games industry, including at least one shipped AAA title.
- Proven experience as a Lead Character Artist.
- Experience with stylized character art and maintaining visual consistency.
- Proficiency in modeling tools (3ds Max, Maya, Blender, etc.), sculpting tools (ZBrush, etc.), and PBR texturing software (Substance Painter/Designer, Photoshop, etc.).
- Expertise in Unreal Engine 4/5.
- Strong knowledge of anatomy, form, proportions, clothing, and material design.
- Solid understanding of physically based rendering (PBR) workflows.
- Excellent problem-solving, communication, and teamwork skills.
- Curiosity, kindness, initiative, and a positive and professional can-do attitude.
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