Game Art Lead
3 dni temu
We are a renowned game development studio with a proven track record of creating immersive, story-driven RPGs. Our mission is to craft experiences that resonate with gamers worldwide.
As part of our team, you will contribute to the development of an ambitious new project set within the world of The Witcher. We're seeking an exceptional Lead 3D Character Artist to join our ranks and help shape the artistic vision of our game.
Your primary responsibility will be to oversee the creation of high-quality, stylized character assets. This includes leading a team of creatives, collaborating with the art director, animators, and designers, and ensuring seamless integration into the game engine. You will also be responsible for pipeline development, technical problem-solving, and staying up-to-date on modern character creation techniques.
Responsibilities:- Leadership & Team Management
- Build and lead a high-performing Character Art team to deliver exceptional results.
- Act as a direct manager for team members, providing guidance, mentorship, and support for their growth and development.
- Cultivate a positive, collaborative team culture aligned with the company's values and goals.
- Partner with the Production department to establish plans and ensure timely delivery of work.
- Participate in recruiting, interviewing, and hiring for the team.
- Artistic Vision & Execution
- Collaborate closely with the Art Director to maintain the game's artistic consistency and ensure characters align with the core vision.
- Contribute to concept development and planning for unique, game-defining character designs.
- Oversee the final polish of character assets, ensuring seamless integration into the game engine.
- Work with Animators, Tech Animators, and Tech Artists to ensure character models are ready for dynamic performance.
- Partner with Graphics Coders and Tech Artists to utilize and develop groundbreaking techniques.
- Pipeline Development & Technical Problem Solving
- Investigate, develop, and refine workflows for character modeling, texturing, and material creation in collaboration with the Tech Art team.
- Ensure optimized performance by understanding and addressing trade-offs in assets and technologies.
- Actively participate in solving technical and aesthetic challenges related to character creation.
- A minimum of 8 years of experience in the video games industry, including at least one shipped AAA title.
- Proven experience as a Lead Character Artist.
- Experience with stylized character art and maintaining visual consistency.
- Proficiency in modeling tools (3ds Max, Maya, Blender, etc.), sculpting tools (ZBrush, etc.), and PBR texturing software (Substance Painter/Designer, Photoshop, etc.).
- Expertise in Unreal Engine 4/5.
- Strong knowledge of anatomy, form, proportions, clothing, and material design.
- Solid understanding of physically based rendering (PBR) workflows.
- Excellent problem-solving, communication, and teamwork skills.
- Curiosity, kindness, initiative, and a positive and professional can-do attitude.
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