C++ System Software Engineering Intern
7 dni temu
Do you want to be part of team creating technologies which are pushing the boundaries of innovation in the GPU Compute domain? Is how you work equally important to what you do? Do you believe in self-organizing teams? We are embracing Agile philosophy each day. Our team is constantly looking for opportunities to do things better and to have the biggest impact. We are in a marathon not a sprint and we believe that keeping our team members energized and enjoying the work is a must have.
Our team enables a full spectrum of graphics products - from high-end discrete cards used in data centers for AI training and High Performance Compute, through consumer products targeting productivity and edge devices used for image translation and AI inference, down to integrated graphics in laptops and desktops around the world powering the client AI revolution.
We are looking for a System Software Engineering Intern to learn new things and ways of working to join us. As a member of the Graphics Software Engineering organization, you will work on the newest technologies associated with Intel graphics. To learn more about the product we deliver, visit our project at
Besides regular engineering duties you can:
- Take advantage of various career development activities.
- Have a chance to participate in Intel Great Place to Work program which gathers people who love running, cycling, squash, tennis, cross fit, photography, and many more.
- Relax during energetic team events (kitesurfing, kayaking, gokarting, etc.)
- Base salary is accompanied with such additional benefits as stock grants, bonuses, private medical plan, life insurance, and many more.
Your responsibilities will include, but will not be limited to:
- Gaining and continuously extending in-depth knowledge of Intel graphics architecture and features as well as demonstrating it in day-to-day activities
- Using a structured approach in designing, developing, and testing graphics system-level software and tools
- Working with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware and software improvements
- Ensuring our hardware and software will function and perform as expected
- Root-causing and resolving issues
Must have:
- Current student status and availability to remain student during the length of our internship
- Working knowledge of C++
- Knowledge of Windows and/or Linux operating systems
- Desire and ability to quickly learn and gain new knowledge
- Good verbal and written communication skills in English
Nice to have:
- Practical knowledge of scripting languages (e.g. Python)
- Currently pursuing Computer Science or related degree
- Knowledge of latest C++ standard (C++20, C++23)
- Experience with 3D graphics and GPGPU pipeline and API standards: OpenCL, CUDA, Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, etc
- Personal interests and/or hobby in the area of AI, computer graphics, game development, and others
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.-
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